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Blender

https://code.blender.org/ · 110 posts · history since 2020 · active

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Thomas Dinges 3 min read

During the (northern) winter of 2025–2026, the Blender development team prioritized improving stability and overall quality.

general development

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Francesco Siddi 1 min read

The new Blender development infrastructure is almost ready to go. Check out the preview link in the article and share your feedback!

general development

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11 Jun 2021

Julian Eisel 10 min read

The Asset Browser will be a big milestone for Blender. A lot of effort goes into landing its first iteration for Blender 3.0. Here's a demo, some design background and a short introduction of the recently held the asset workshop.

general developmentgeneral updates

4 Jun 2021

26 May 2021

21 May 2021

dr. Sybren 11 min read

Blender 3.0 will ship with a new Pose Library system. This blog post will show how it works and compare it with the existing pose library.

animation rigging

18 May 2021

23 Apr 2021

Brecht Van Lommel 3 min read

Celebrating 10 years of the Cycles render engine, and sharing what is next.

general development

20 Apr 2021

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2 Dec 2020

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5 Nov 2020

Dalai Felinto 3 min read

The Blender project has existed for more than 20 years. During this time, its codebase has grown organically, with a […]

general development

20 Oct 2020

4 Sept 2020

13 Jul 2020

ton 2 min read

To complete the team and to be able to further professionalize the Blender project, a number of open job positions have been defined!

general development

3 Jul 2020

Dalai Felinto 4 min read

This article proposes a new strategy to handle bug sprints during the Blender development cycles.

general development

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