Here’s a look at the current status of all ongoing projects.
#general updates
37 posts
20 May 2025
13 Dec 2024
Next steps for overrides: how to make them easier to use and manage.
15 Feb 2024
The Animation & Rigging module presents the progress and future plans for Animation 2025.
5 Oct 2023
Node tools are available in Blender 4.0 Beta!
5 May 2023
Roadmap of Blender Foundation suported projects for the second quarter of 2023.
11 Nov 2022
Design of a new system to use, tweak, and share brush assets anywhere in Blender, from sculpting to texture painting.
2 Nov 2022
This document describes the vision for a new way to create and share content with Blender through Blender Apps.
27 Sept 2022
In 2023 and 2024 Blender will be fully compatible with the VFX Reference Platform specs.
29 Aug 2022
A second update on our Gitea migration. It's short in text, but contains a set of 10 videos recorded on the 10th of August.
12 Jul 2022
First installment of a series about moving Blender’s development from Phabricator to Gitea.
13 Jun 2022
Blender 2.83 was released on 3 June 2020 and received 20 updates and 293 bug fixes since.
22 Feb 2022
Design of new procedural and layered textures, for community feedback.
14 Feb 2022
As part of the 2022 strategic targets, a workshop to help refine Overrides was held during January at the Blender HQ.
4 Feb 2022
Blender will no longer stick to the VFX Reference Platform.
17 Jan 2022
In 2022 the Blender Institute team will focus on four strategic projects.
24 Nov 2021
Since the announcement of Cycles X, developers have been working to complete and stabilize the code, as well add new features and improve performance.
8 Oct 2021
The fourth and final episode of the GSoC 2021 overview series, taking a look at projects dealing with physics in Blender.
29 Sept 2021
The third part of the GSoC 2021 roundup series, this time overviewing projects upgrading two of Blender's powerful modelling workflows: Curves and the Knife tool.
21 Sept 2021
The second part of the GSoC 2021 roundup series, this time overviewing projects tackling two of Blender's powerful editors: The UV Editor and the VSE.
16 Sept 2021
Developer Hans Goudey shares the results of the geometry nodes curve project, and future goals.
6 Sept 2021
First part of the round-up on 2021 Google Summer of Code projects.
17 Aug 2021
After a week-long workshop in Amsterdam, the Attribute workflow in Geometry Nodes gets an overhaul to focus on simplicity and ease of use.
8 Jul 2021
To help wrap up the third cycle of geometry nodes, a workshop was organized June 22 - 25 in Amsterdam.
28 Jun 2021
Developers Julian Eisel and Sybren Stüvel present outcomes of the recently held asset workshop, which started a new phase for the Asset Browser project.
15 Jun 2021
Pablo Dobarro shares an outline of the design for a new modern asset creation pipeline to be developed during the following years.
11 Jun 2021
The Asset Browser will be a big milestone for Blender. A lot of effort goes into landing its first iteration for Blender 3.0. Here's a demo, some design background and a short introduction of the recently held the asset workshop.
4 Jun 2021
Lead developer Clément Foucault shares his big plans for the future of EEVEE in the upcoming Blender releases.
26 May 2021
Blender is now fully compliant with the highest standards required by third parties to redistribute it.
20 Apr 2021
2021 promises to be a busy and exciting year with the second LTS release and Blender 3.0.
18 Feb 2021
About roles and organization in the render modules.
16 Feb 2021
With the success of the Blender Development Fund and industry support, it’s important to make sure that the blender.org project organization remains future proof.
5 Feb 2021
Presentation with an overview of the geometry nodes project process so far.
2 Dec 2020
The much anticipated first installment of the everything nodes projects is finally integrated.
9 Nov 2020
This initial milestone will focus on the features that can be used by the Blender Studio.
20 May 2020
With the release of Blender 2.83, Blender Foundation will start a LTS (Long Term Support) pilot program.
12 May 2020
After 4 months, the tracker curfew comes to an end - it's time to wrap things up.
29 Feb 2020
This proposal sets the overall direction for the upcoming version numbering cycle and LTS.