~/devreads

#mobile

32 posts

21 Apr

Muhieddine EL Kaissi 9 min read

Every iOS pull request at Thumbtack used to wait 30 to 40 minutes for Continuous Integration (CI) — sometimes over an hour on Fridays. We built Smart Test Selection (STS) to cut that in half. Here’s how. I’m a Senior Software Engineer on the iOS Infrastructure team. We own the CI/CD pipelines, build tooling, and shared frameworks that keep Thumbtack’s…

developer-productivitymobilecontinuous-integrationaiios-development

31 Mar

Brian Terczynski 7 min read

How we chose Roborazzi for fast, easy, and high-fidelity screenshot tests of our Android apps, without needing to run them on an emulator. As mentioned in our earlier blog post , screenshot tests are a fundamental part of our testing pyramid at Thumbtack. They validate that our UI code renders correctly. They catch UI regressions as our code evolves. They…

robolectricandroid-app-developmentscreenshot-testingroborazzimobile

4 Dec 2025

5 min read

Picture this: you find a charming old board game at a garage sale, bring it home, gather some friends—and snap. The 50-year-old plastic components break instantly. You search the web for help to replace this fun and unique game mechanic but there’s nothing to be found. So naturally, you roll up your sleeves and build your own mobile version. No…

rubymobilerailsboard game app

13 Nov 2025

4 min read

How Nativewind can speed up your React Native Development If you're anything like me, after working on a few web projects with Tailwind, it can feel like a drag to return to stacks that use other styling libraries. Tailwind has become, for myself, and many other developers, a standard styling paradigm. When starting my most recent React Native project, I…

mobilereact native

28 Oct 2025

Kanika Atri 4 min read

NVIDIA is delivering the telecom industry a major boost in open-source software for building AI-native 5G and 6G networks. NVIDIA Aerial software will soon be released as open source, making it available on a variety of NVIDIA platforms, including on NVIDIA DGX Spark. With open-source software and a powerful and accessible supercomputer to run it […]

ai infrastructuremobile5g6gai-ran

20 Sept 2022

28 Mar 2022

Tracy Stampfli 11 min read

In the first post about the Duplo initiative, we discussed the reasons for launching a project to revamp Slack’s mobile codebases, and what we accomplished in Duplo’s initial Stabilization phase. This post will explore modularization, and then there will be a third post to describe how we modernized our codebase and the overall results of…

uncategorizedandroid-app-developmentios-app-developmentmobilemobile-app-development

10 Nov 2021

Zac Sweers 2 min read

We use plenty of open source tools at Slack and we’ve benefited immensely from the wider Android, Kotlin, and Gradle communities. We also try to be good citizens by giving back. This includes things like sponsoring the Kotlin Lang Slack, contributions to projects we use like Anvil and Insetter, sharing projects of our own like…

uncategorizedandroidkotlinmobileopen-source

24 Feb 2021

20 Feb 2020

30 Jan 2020

8 Nov 2019

1 Oct 2019

30 Aug 2019

5 min read

Until recently, one of the top technical risks facing SoundCloud’s Android team was increasing build times. Our engineering leadership was well aware of the problem, and it was highlighted in our company’s quarterly goals and objectives as modularization. Faster build times means more productive developers. More productive developers are happier and can iterate on products more quickly. Modularization is key…

androidgradleproductivityengineeringmobile

27 Jun 2019

Dan Callahan 3 min read

Introducing the initial release of Firefox Preview (GitHub), an entire browser built from the ground up with GeckoView and Mozilla Android Components. Firefox Preview is our platform for building, testing, and delivering unique features. Though still an early preview, this is our first end-user product built completely with these new technologies. Plus, we share an update on where GeckoView is…

featured articlefirefoxfirefox releasesmobilegeckoview

21 Jun 2019

4 min read

Media and playback are at the core of SoundCloud’s experience. For that reason, we have established and grown an engineering team that is specialized in providing the best possible streaming experience to our users across multiple platforms. To do this, we combine the industry’s best-fitting solutions with our own custom technologies, libraries, and tools. In this article, let’s dive into…

androidmobileplaybackmedia

3 Apr 2019

5 min read

Once every two weeks, we prepare new versions of our mobile apps to be published to the app stores. Being confident about releasing software at that scale — with as many features and code contributions as we have and while targeting a wide range of devices like we do at SoundCloud — is no easy task. So, over the last…

androidmobilereleasetestingengineering

4 May 2018

26 Jan 2018

17 min read

Apple introduced automated UI testing in Xcode 7. This was a great addition for developers because this native support promised, among other things, an improvement in the flakiness notoriously associated with automation tests. As many of us developers have experienced, tests can sometimes fail even when there has been no modification to the test or underlying feature code.

iostestingmobile

27 Jul 2017

Alex Smolen 3 min read

Clever Instant Login makes it easy for students to log in to their learning applications, saving valuable instructional time. By using the widely-deployed OAuth 2 protocol, our team tries to save valuable development time and make it easy for our app customers to create integrations. OAuth 2 has been a fairly smooth road, but we […] The post Clever Instant…

apiauthenticationmobile

28 Jun 2017

10 min read

A method for signing in to a device that doesn’t have a keyboard When we were developing our SoundCloud app for Xbox One, something became very obvious during usability testing: signing in with a game controller really sucks. Entering text requires navigating a virtual keyboard to individual letters, numbers, and characters one at a time – such a nightmare! Plus,…

mobilexboxauthentication

3 Jan 2017

Tim Kelly 8 min read

This Bazaarvoice blog entry is co-authored by Tanvir Pathan as part of a Bazaarvoice internship project on the Bazaarvoice Mobile Team. Automated testing of native mobile applications has long been a pain point in the world of mobile app development. If you are creating and distributing apps or open source SDKs across two or more major platforms […]

internshipsopen sourcetestingmobile

3 Aug 2016

9 min read

About a year ago we faced an interesting question at SoundCloud: can we build SoundCloud Pulse — our app for creators — with React Native? Is a five-month-old technology mature enough to become part of SoundCloud’s tech stack?

react nativemobile

21 Mar 2016

1 min read

Last week, we open-sourced LightCycle, an Android library that helps break logic out of and classes into small, self-contained components called LightCycles. Components that typically need to be aware of and lifecycle events include presenters, UI tracking code, input processors and more. We’ve been using LightCycle extensively in the SoundCloud Music & Audio and SoundCloud Pulse apps over the last…

androidmobile

6 Oct 2015

21 Sept 2015

6 min read

At SoundCloud we have been building for the Android platform since 2010. Much has changed since then: the team has grown, the list of features has grown, and our audience has grown. Today, eight engineers are working full time on the official SoundCloud app, across various areas, with contributions pouring in from other parts of the organization. Due to the…

androidmobile

15 Sept 2014

7 Jul 2014

8 Mar 2014

12 Aug 2013

22 Aug 2011

2 Aug 2011